Tuesday, May 24, 2016

The Blue Umbrella

Let it rain!



OVERVIEW

The Blue Umbrella is a 3D animated Pixar short film. In a rainy cityscape, a blue umbrella (spoiler!) has a love-at-first-sight encounter with a red umbrella. But the umbrella owners separate them from each other and the wind separates the blue umbrella from his owner. After a rough time on a busy road, he eventually reunites with the red umbrella, ending the story on a sweet note.

https://www.facebook.com/DisneyPixar/photos/pb.35245929077.-2207520000.1463975370./10153703675059078/?type=3&theater
The Blue Umbrella and the Red Umbrella



CHARACTER DESIGN

Director Saschka Unseld's inspiration came from seeing a broken umbrella in the city and feeling sad for "just" an object. He also incorporated how he'd always see faces in everyday objects into the film. The production team grew attached to the object characters and started naming them. This also made it easier to catch up new people working on the project. Below, you can see the appropriately named Triplets. And sadly, no one was awesomely named Leandra.

https://i.vimeocdn.com/video/536875397_1280x536.jpg
Final Frame of the Triplets

Umbrellas, on the other hand, typically don't have faces. The people at Pixar wanted their faces to completely oppose the photo realness of the city. So, they kept things simple with dot eyes and line mouths. Though, they soon found out some detail would be needed for more emotional range. Supervising animator Ross Stevenson made a flexible CG facial rig to achieve this.

https://www.facebook.com/DisneyPixar/photos/pb.35245929077.-2207520000.1463975467./10153550606044078/?type=3&theater
Final Frame of the Blue Umbrella


LOOK AND COLOR

The city the characters inhabit was mostly inspired by reference photos of New York. The team also wanted an unpolished, unassuming feel with the look of a hand-held camera. This was done by recording the camera movement of a hand-held camera rig.


It was difficult to get photo real since it’s hard to explain exactly why early renders didn't look real. But Unseld's attention and love to detail was able to drive the photorealism to reality. And the rendering system for the film was able to create realism by using global illumination, rendering new types of lighting and reflection. The director wanted this photo realism to be balanced with lush painterly colors. Paul Abadilla was able to translate this vision into color keys to help the lighters get the overall color arc of the film. 

https://www.facebook.com/DisneyPixar/photos/a.10152067806684078.1073741843.35245929077/10152067806909078/?type=3&theater
Color Key of Umbrellas Being Separated
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Color Key of Harsh Rain
https://www.facebook.com/DisneyPixar/photos/a.10152067806684078.1073741843.35245929077/10152067806914078/?type=3&theater
Color Key of the Street

The red umbrella's color represents warmth and romance, while the blue umbrella's represents rain and "feeling blue." At first, Unseld wanted the film to start with blueish tones of early nighttime and then bring in red reflections of a setting sun. But, the rain was something he wanted to celebrate, so now the rain brings the color into the film. Long streaks of water instead of drops made by the SFX team gave more control, enabling soft, harsh, and glittering rain.

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Final Frame of Umbrellas Being Separated



CLOSING

The Blue Umbrella is a sweet and simple story against the backdrop of the complex real world. The short shows the beauty in the mundane and the emotion of the typically inanimate. The rain should also represent tears because I felt many emotions while watching this. Once your mind is emptied of the awe, sadness, and sweetness this short brings about, feel free to learn more about it in the links below.



Sources:


Thursday, May 19, 2016

Avatar: The Last Airbender

It's a giant mushroom!! Maybe it's friendly!



OVERVIEW

Avatar: The Last Airbender is an animated TV show on Nickelodeon. The world is divided into four nations: the Water Tribe, the Earth Kingdom, the Fire Nation, and the Air Nomads. Each nation represents an element (water, earth, fire, and air) that can be manipulated by people named benders. The Fire nation starts invading the other nations and nearly wipes out the Air Nomads. Only the Avatar, the sole person who can bend all the elements, can stop them. Our main character Aang is an Air Nomad Avatar that vanished for 100 years. But after being freed from an iceberg by siblings Katara and Sokka, he returns to bring balance to the world by learning to master all the elements to defeat the Fire Lord.

https://www.facebook.com/NickelodeonAnimationStudio/photos/pb.174434350919.-2207520000.1463462895./10153610260690920/?type=3&theater
Concept Art of Aang in the Iceberg

Rough Sketch of Aang Bending All Four Elements



EARLY DEVELOPMENT

The show was co-created by Michael Dante DiMartino and Bryan Konietzko. The show's first inspiration came in 2001 when Konietzko took an old sketch of a balding, middle-aged man and re-imagined him as a child. During that time, DiMartino was studying a documentary about explorers trapped in the South Pole. With these combined ideas, they established an early concept of kids stuck in the South Pole where ice was melting due to fire people and an air kid would rescue them. The idea of earth people came soon after. Though being created last doesn't faze them since they're down-to-earth. Insert rimshot.


During early development, the show was going to be set thousands of years in the future. Aang, rather than being the last airbender, was going to be the last survivor of a technologically advanced civilization. This can be seen in the early sketch below. Aang's clothes and staff look futuristic and he has a robot monkey companion. The robot monkey was replaced by a flying lemur, Momo, and the polar-bear-dog was replaced by a flying bison, Appa. Though, the polar-bear-dog idea finally came into fruition as Naga, the companion of the next Avatar in the follow-up series, The Legend of Korra.  


Early Sketch of Aang with Animal Companions


Aang's friends Katara and Sokka were created since DiMartino and Konietzko wanted a sibling rivalry. This may be due to them both having sisters. Yes, sisters like me are so inspirational! The co-creators also liked the idea of the sister being able to bend while the brother couldn't. It sucks to be normal. And to counteract Aang being a master airbender, they decided Katara would only know the basics of waterbending. From this stemmed the idea that she wasn't properly taught because she was the last waterbender in the South Pole. And at first, her brother Sokka was conceived as a 13-year-old. But producer Eric Coleman suggested he be "aged up" to 15 years old.


https://www.facebook.com/avatarthelastairbender/photos/pb.104956949616.-2207520000.1463544978./10151545227934617/?type=3&theater
Left to Right: Katara, Aang, Momo, and Sokka



CLOSING

Avatar: The Last Airbender is an incredibly crafted show. It has action, adventure, comedy, heart, beautiful aesthitics, and I'll stop listing now. There are so many amazing things this show does and I have a word count limit. To learn more, you can check out the links below.



Sources:




Tuesday, May 10, 2016

Brave

If you could read this post, would you?



Overview

Brave is Pixar's 2012 film that marks many firsts for the studio. It's their first fairy tale and stars their first female protagonist, Merida. The film follows princess Merida as she cracks down on female customs and makes magical mistakes, like turning her mom into a bear. But both she and her mom learn from these mistakes and grow closer than ever. It's quite a tale (excuse the animal pun), and the tale of making the movie is just as interesting.

https://www.facebook.com/PixarBrave/photos/pb.156129274416840.-2207520000.1462851714./470996922930072/?type=3&theater
Merida and her Mom in Bear Form


Director Debacle

The film's original director, Brenda Chapman, conceived of the story by combining her love of Hans Christian Anderson and Brothers Grimm with the experiences she had of raising her daughter.

However, her role as director was eventually taken over by Mark Andrews. In 2011, Chapman said she was taken off the film due to "creative differences." But in 2012, she revealed details of the decision. She mentioned how animation directors are not protected like live-action directors and how they are replaced regularly. She also said that, "this was a story that I created, which came from a very personal place, as a woman and a mother. To have it taken away and given to someone else, and a man at that, was truly distressing on so many levels.” Chapman's vision is still intact in the film and she's given a director credit, but it looks like women, both in Brave and in real life, still need to fight for their own hand. Wonder if Chapman could've kept the job if she transformed her boss into a bear.

http://i.vimeocdn.com/video/475205085_1280x720.jpg
Brenda Chapman

Research

To get the accuracy of the environment right, some of the film crew took a research trip to Scotland. They studied forests, the Dunnottar Castle, and the Callanish Standing Stones. The crew noted different types of moss in the forests, the contrast of delicate grass with jagged cliffs by the castle, and the mysterious stillness of the Standing Stones. 

https://www.facebook.com/DisneyPixar/photos/a.10150762842049078.428458.35245929077/10150762845569078/?type=3&theater
Forest Research Photo
Forest Concept Art

https://www.facebook.com/DisneyPixar/photos/a.10150762842049078.428458.35245929077/10150762845579078/?type=3&theater
Forest Final Frame



https://www.facebook.com/DisneyPixar/photos/a.10150796360864078.431406.35245929077/10150796366844078/?type=3&theater
Dunnottar Castle Research Photo

https://www.facebook.com/DisneyPixar/photos/a.10150796360864078.431406.35245929077/10150796367029078/?type=3&theater
Castle Concept Art

https://www.facebook.com/DisneyPixar/photos/a.10150796360864078.431406.35245929077/10150796367429078/?type=3&theater
Castle Final Frame



https://www.facebook.com/DisneyPixar/photos/a.10150941364109078.439502.35245929077/10150941365949078/?type=3&theater
Callanish Standing Stones Research Photo

https://www.facebook.com/DisneyPixar/photos/a.10150941364109078.439502.35245929077/10150941365759078/?type=3&theater
Standing Stones Concept Art

https://www.facebook.com/DisneyPixar/photos/a.10150941364109078.439502.35245929077/10150941365549078/?type=3&theater
Standing Stones Final Frame

Besides for getting the aesthetics right, this trip was also for the crew to get the feel of actually being in Scotland, so they can recreate that feeling to transport audiences to that land.


Animators also did some research back in their California home. Some took archery classes while others were taught sword fighting from the film's own director Mark Andrews. Their boss is boss! Getting in the characters' shoes (and weapons) helps the animators create realistic motions and gestures.

https://www.facebook.com/DisneyPixar/photos/a.10150699160769078.419421.35245929077/10150699163419078/?type=3&theater
Producer Katherine Sarafian getting Archery Lessons

https://www.facebook.com/DisneyPixar/photos/a.10151532915384078.1073741826.35245929077/10151532921599078/?type=3&theater
Editor Nick Smith with an Archery Scene

https://www.facebook.com/DisneyPixar/photos/a.10150699160769078.419421.35245929077/10150699163219078/?type=3&theater
Mark Andrews Fences with Production Members


Closing

A lot of time and effort went into making the simple love between a daughter and mother into the extravagant tale of Brave you can see today. Hope when you'll watch it again, you'll appreciate the eye candy of the environment and the realism of the family relationships. Speaking of which, you should also give your mom a big bear hug if you can! Pixar has taught you that moms go through a lot and they'd definitely deserve a hug.



Sources:

Tuesday, May 3, 2016

Up

What's up with Up? 


Up is a 2009 3D computer animated film produced by Pixar. It follows the journey of an old man named Carl who flies his house with balloons, trying to hold onto his late wife by living her dream of adventure. But, he ultimately learns to move on with his life by defeating his childhood hero Charles Muntz and forming a new family with Russell, an energetic wilderness explorer; Dug, a talking dog; and Kevin, a giant bird.


Left to Right: Kevin, Dug, Russell, Carl



The film's director, Pete Docter, began forming the story in 2004 with the thought of escaping life when it becomes too irritating. He chose to make the main character an old man after drawing a juxaposition of a grumpy old man with cheerful balloons. But Docter and co-director Bob Peterson needed a reason for Carl to fly to the sky with a million balloons.


Concept Art of the Flying House


And this is where Ellie, Carl's wife, comes in. The production team knew from the start that their relationship was going to be the crux of the film. Though, how this relationship grew changed throughout the development process.Carl and Ellie in the final film first meet in an abandoned house and shared their same sense of adventure by playing pretend.


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Storyboard of Young Carl
https://www.facebook.com/DisneyPixar/photos/a.168158994077.118443.35245929077/168160269077/?type=3&theater
Storyboard of Young Ellie

But, originally the film was going to open with Carl trying to trap a bird and Ellie swooping in and punching him to protect it. This was supposed to start a montage of them growing up with a running gag of them punching each other. The production team thought it was hilarious (and so do I)! Test audiences, on the other hand, were confused. So, Peterson wrote the opening into what you can see today, keeping the nontraditional charm and adding more feels. Oh, those feels.


https://www.facebook.com/DisneyPixar/photos/a.36560889077.43636.35245929077/76696849077/?type=3&theater
Older Ellie and Carl

Another scene that met the cutting room floor was the explanation for Muntz's age. Charles Muntz looks around the same age as Carl, despite being several years older than him since Muntz was Carl's childhood hero.


https://www.facebook.com/DisneyPixar/photos/a.174130969077.120655.35245929077/174131089077/?type=3&theater
Storyboard of Young Carl and Ellie with Muntz Memorabilia
https://www.facebook.com/DisneyPixar/photos/a.119038039077.98291.35245929077/124206574077/?type=3&theater
Young Muntz
Docter had the idea of Kevin laying fountain-of-youth eggs to address this. But, this subplot would've distracted the audience, so the idea was dropped. Thankfully, Up had me so immersed that I didn't even realize this age inconsistency. So, you're forgiven, Docter.


In addition to their backstories, the characters' designs were well thought out.
Carl is square shaped since he's rigid to change.
https://www.facebook.com/DisneyPixar/photos/a.178560209077.122200.35245929077/178560614077/?type=3&theater
Concept Art of Carl

Ellie is circle shaped since she's dynamic.
https://www.facebook.com/DisneyPixar/photos/a.119038039077.98291.35245929077/129483879077/?type=3&theater
Concept Art of Ellie

Russell is egg shaped since he needs to be nurtured.
https://www.facebook.com/DisneyPixar/photos/a.119038039077.98291.35245929077/119038274077/?type=3&theater
Concept Art of Russell
As for the setting of South America, Docter was inspired by a video of Tepui mountains in Venezuela
He, along with several Pixar artists, spent days in Monte Roraima, Matawi Tepui, and Angel Falls for research.
https://upload.wikimedia.org/wikipedia/commons/f/fd/Kukenan_Tepuy_at_Sunset.jpg
Photo of Matawi Tepu
https://www.facebook.com/DisneyPixar/photos/a.119038039077.98291.35245929077/129483884077/?type=3&theater
Concept Art of Paradise Falls
https://upload.wikimedia.org/wikipedia/commons/e/e9/SaltoAngel1.jpg
Photo of Angel Falls
https://www.facebook.com/DisneyPixar/photos/a.119038039077.98291.35245929077/119038269077/?type=3&theater
Concept Art of Paradise Falls

Now that's a business trip!

Up was an unparalleled adventure for the filmmakers and the audience. There's so much more to this movie, but I can only write so much. So, for more, you can see the following sources and watch the movie again! Be sure to bring tissues, though; Up's an emotional adventure!


Sources:
http://www.pixar.com/features_films/UP#Up - Landing Billboard
https://en.wikipedia.org/wiki/Up_(2009_film)#Development
http://solarskistudio.com/blog/design-and-composition-in-pixars-up/
http://www.imdb.com/title/tt1049413/trivia?ref_=tt_trv_trv